In this video, we’re going to look at how we can set up a third-person camera using the new Aiming Rig of Cinemachine 2.6, and how we can use Impulse Propagation and Blending to create additional gameplay functionality for our camera controller.
Learn more about Cinemachine 2.6 here!
https://on.unity.com/2ZWVZlQ
Download the Unity Royale Project here!
https://on.unity.com/33NaJoh
Unity Version user 2019.4
Source