I started working on a game in Bevy game engine, and couldn’t find any videos of 3D stuff people had done with it, or how they’d handled assets etc. So even though the game is very very early (not even a game yet), I thought I’d make a quick video showing my workflow for getting data (including custom components) from blender.
bevy: https://bevyengine.org/
rapier: https://rapier.rs/
bevy_rapier_plugin: https://github.com/dimforge/bevy_rapier
The blender addon I made isn’t yet available. I plan to split out my game-specific things and upload it soon.
Voir sur youtube