Lumbermixalot – 06 Configuring The Material For The Actor




In this episode you’ll learn how to use the textures that Lumbermixalot extracted automatically from the FBX file downloaded from Mixamo. With the extracted textures, you’ll see how to define the material to get the desired appearance.

O3DE: https://o3de.org/
Lumbermixalot: https://github.com/lumbermixalot/lumb…
Blender: https://www.blender.org/
Mixamo: https://www.mixamo.com/ __
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