3D Modeling Workflow for Games – Explained




In this video, we’ll explain all the basic steps needed in order to make 3D models for games. We’ll go over blocking out, high poly, low poly, UV unwrapping, texture baking, and texturing.

If you’re interested in putting your knowledge to the test, have a look at our FlippedNormals Exclusive – Hero Prop Creation in Blender & Substance Painter http://FlipNm.co/heroPropCreation

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