New World Interactive, developers of the multi-million selling tactical FPS franchise Insurgency join us to discuss how the studio empowers fans to create custom experiences through their Unreal Engine mod editor. Level Design Director Jeroen van Werkhoven will walk through the mod tools and Communications Director Jon Higgins will reveal the first Insurgency: Sandstorm community mapping contest!
FORUM THREAD
https://forums.unrealengine.com/unreal-engine/events/1809462-inside-unreal-2020
TRANSCRIPT
https://epicgames.box.com/s/sqbi6k2b9dzeczuyxbwpfyld3cz3jnbw
NEWS
How The Medium uses next-gen technology to deliver dual-layered horror
https://www.unrealengine.com/developer-interviews/how-the-medium-uses-next-gen-technology-to-deliver-dual-layered-horror
Exploring virtual production and real-time filmmaking on The Pulse
https://www.unrealengine.com/blog/exploring-virtual-production-and-real-time-filmmaking-on-the-pulse
From defense to healthcare training: building VR on a common framework
https://www.unrealengine.com/spotlights/from-defense-to-healthcare-training-building-vr-on-a-common-framework
COMMUNITY SPOTLIGHTS
Blazing Sails
https://store.steampowered.com/app/1158940/Blazing_Sails_Pirate_Battle_Royale/
Mysterious Ancient Forest
https://www.artstation.com/artwork/4b5D21
Pumpkin Jack
https://store.steampowered.com/app/1186640/Pumpkin_Jack/
https://www.pcgamesn.com/pumpkin-jack/making-it-in-unreal
Source