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Unity 6.3 Beta just dropped â and itâs packed with quality of life, performance, and production efficiency improvements that make game dev faster and more powerful than ever.
In this video, Iâll walk you through the biggest updates, including:
âš UI Toolkit upgrades with shaders, post-processing, and SVG support
đš New Shader Graph features (templates, terrain shaders, custom lighting, and more)
⥠Render Graph improvements across URP & HDRP
đ Multiplayer host migration and HTTP/2 support
đ Scriptable Audio Pipeline & Enhanced Audio Foundation
đ¶ïž Optimized post-processing for untethered XR
đ Profiler upgrades, Sprite Atlas Analyzer, 2D animation boosts, and much more!
Whether youâre building 2D, 3D, mobile, VR, or multiplayer projects, these updates are designed to speed up your workflow and improve game performance.
đ Download the Unity 6.3 Beta via Unity Hub and check out the release notes for the full list of features.
https://discussions.unity.com/t/unity-6-3-beta-is-now-available/1680610
đ Join the Unity Discussions with the 6-3-beta tag to share feedback and stay updated.
If youâre excited about these improvements, donât forget to like, subscribe, and hit the bell so you donât miss my upcoming Unity tutorials!
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