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Unreal Engine Tutorial: Change Character Mesh



This is the first part of an Unreal Engine 4 tutorial on how to change the character mesh of your third person player. In this One I will reuse the Manequin third person character blueprint and just change the skeletal mesh.

The next one will be about adding in the animation of the low poly Blender model.

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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

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