Unreal Engine Combat Animations – Complete Tutorial




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0:00 – Creating a Mixamo-Based Character for Unreal Engine
3:29 – Preparing 3rd Person Unreal Engine Project
4:09 – Importing Character Models Into Unreal Engine
6:51 – Importing Weapon Models in Unreal Engine
11:45 – Creating Character Animation Blueprints and Blend Spaces
13:32 – Preparing Blend Space for Animations in Unreal Engine
15:24 – Adding Animations to Blend space in Unreal Engine
18:50 – Set Up Character Animation Speed and Direction
24:00 – Replace Default Character with Custom Character in Unreal Engine
24:46 – Attach Weapon to Custom Character
26:07 – Using Enhanced Input Actions
32:38 – Input Actions for Aiming
38:14 – Fixing Aiming & Running
39:49 – Orient Camera to Aim
41:29 – Orient Sprinting Direction
44:04 – Setting up Over-the-Shoulder Zoom
50:42 – Setting Up Shooting Animations
52:58 – Clean Up Aiming & Shooting
54:44 – Combine Running & Shooting Animations
58:48 – Jumping Animations in Unreal Engine
1:01:22 – Fixing Animations and Poses in Unreal Engine

Mike shows us how to setup 3D characters for animation using blueprints inside of Unreal Engine 5 in this new tutorial

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