In this UE5 tutorial we are going to learn more about Nanite. Nanite is a new feature of Unreal Engine 5 that allowes us to use higher poly meshes for game development or cinematics. If you are beginner this tutorial will help you get the base of how to improt and use nanite and if you are more advanced it will also help you understand better the new ue5 systems.
Nanite documentation:
https://advances.realtimerendering.com/s2021/Karis_Nanite_SIGGRAPH_Advances_2021_final.pdf
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I’m Stefan Ivanov, a professional 3D Artist with more than 10 years of game development experience. I am here to share my knowledge, show you how to model using the latest tools and software and give you some hints how to improve your process.
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