Unreal Engine 5 Physics based Dynamics Grass motion.




This is an implementation of grass motion based on rotational physics + implementation of Ghost of Tsushima grass.

The implementation is uploaded at my Github repository.
https://github.com/donguklim/Ghost-of-Tsushima-Grass-plus-Rotational-Dynamics

The repository includes a read me file that covers my research with great details.

Link to Alex’s tutorial series

I forgot to turn on show FPS option.
I am using RTX 2080 TI and the FPS was around 40 ~ 50.

Note:
On 2025/03/24 about 3 AM in UTC, I have made on update my implementation and the Readme file in my Github repository. I have found a flaw in my calculation logic related to the recoil force direction calculation and made a fix.

You can watch the modified motion at following link.



Voir sur youtube

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