This is an implementation of grass motion based on rotational physics + implementation of Ghost of Tsushima grass.
The implementation is uploaded at my Github repository.
https://github.com/donguklim/Ghost-of-Tsushima-Grass-plus-Rotational-Dynamics
The repository includes a read me file that covers my research with great details.
Link to Alex’s tutorial series
I forgot to turn on show FPS option.
I am using RTX 2080 TI and the FPS was around 40 ~ 50.
Note:
On 2025/03/24 about 3 AM in UTC, I have made on update my implementation and the Readme file in my Github repository. I have found a flaw in my calculation logic related to the recoil force direction calculation and made a fix.
You can watch the modified motion at following link.
Voir sur youtube