Unreal Engine 5 – Motion Matching for Great Sword Locomotion – Action RPG #135




Project Files: https://www.patreon.com/posts/116738422 .
This is the 135th episode of the new tutorial series on Action RPG game using Gameplay Ability System. Here we are going to integrate motion matching animation database for great sword locomotion of the character. The animation blueprint will switch between different motion matched databases based on the weapon character is holding. In this project we have a great sword and one handed swords.

Animations are sponsored by: https://www.ramsterzanimations.com/
https://www2.unrealengine.com/marketplace/en-US/product/greatsword-anims

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Action RPG series with gameplay ability system:

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