Unreal Engine 5.6 MetaHuman Crowd System – Chapter 2 – Create the Basic Blueprint




The second chapter of the « MetaHuman Crowd System » tutorial series, a system for controlling hundreds of metahumans simultaneously. In this chapter, we’ll start creating the core of the system: the BP_MH_Base_Crowd.

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Have fun!

#metahuman #unrealengine5 #unrealengineshortfilm #unrealengine5tutorial

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