Project Files: https://www.patreon.com/posts/118988323 .
Here is a preview of menu system and the Maps and Mini map system updated into unreal engine 5.5.
Menu system will have following features.
– main menu
– game menu (new game, continue)
– gameplay options
– display options
– audio options
– video options
– graphics options
– basic hud
– pause menu
– Language options
Features of Mini-Map
– Shows the layout of the surrounding area.
– Shows an icon represents the player in the middle.
– Changes the orientation and updated in real-time as the player moves around.
– Shows icons for enemies and other characters in the level.
– All the icons that represent dynamic entities such as characters are updated in real time.
– Shows icons for waypoints, checkpoints, custom markers and other points of interest in the map.
– Icons that are out of the mini-map range hovers in the edge of the mini-map.
– Can be adapted to a map of any size.
– Icon sizes and image can be customized per object.
– Can easily make any actor appear in maps by adding a map-icon actor component.
– Support custom waypoints.
Features of Main Map
– Shows an icon that represent the player character’s location and the facing direction.
– Shows icons for enemy characters positions and facing directions.
– Shows icons for waypoints, checkpoints, custom markers and other points of interest in the map.
– Supports zoom in and zoom out.
– All the icons of dynamic entities are updated.
– Icon sizes and image can be customized per object.
– Can easily make any actor appear in maps by adding a map-icon actor component.
– Can be adapted to a map of any scale.
– Allows fast travel option.
– Support custom waypoints .
Menu System: https://youtu.be/CmYyFsNmwRM
Map and Minimap: https://www.youtube.com/playlist?list=PLNTm9yU0zou6xdEqL2QSSfanaZ3KA_vU7
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