Unreal Engine 4 Tutorial – Equipment – Part 2 Character Sheet

Welcome to a brand new series on making an equipment system. The aim of this series is to mimic a equipment system from an RPG. Allowing the player to equip different armour/weapons that affect their stats/abilities. In this episode we take a look at how to make it so you can display a 3D mesh onto a widget image. Useful for many things such as character profiles, and item inspections.

Support me on Patreon and get access to videos early, join our developer community on Discord, get exclusive behind the scenes videos on my projects and much more over at

Subscribe now to catch each video as they are released each week.

Follow me on Twitter:

Like my page on Facebook:


What do you think?

Unity Tutorial How To Make Character Move Left Right and Jump In Android Game Using UI Buttons

10 fun games in the Blender Game Engine – BGE