In this tutorial we are going to take a look at creating an animated material using Unreal Engine 4’s Flipbooks.
NOTE: One thing i forgot to mention was that the constant 1 up in the math section is the speed of the animation. Changing this constant to a 2 will double the speed of the animation and changing it to 0.5 will half the speed. Change this to any number you like to have your animation play just as you would like it to.
Downloads:
GlueIT: http://www.varcade.com/blog/glueit-sprite-sheet-maker-download/
Sprites: http://www.mediafire.com/download/960kh8vx1npmm6t/PortalSprites.rar
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