In this series we go through how to create an ability system using only blueprints, including projectiles, area of effects, buffs and debuffs.
Download the project files here: https://patreon.com/posts/33229729
Download resources for this series: https://1drv.ms/u/s!AvfMAVHw1KCiptMwpQdt9Wa3OcA1Lw?e=c4Qx6H
Part 2 goes through how the structure of the overall ability system works as well as set up the various attributes we assign to the different abilities.
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