This video outlines a method for creating targeting cameras in Unreal Blueprint. It covers some useful concepts such as normalising values and controlling camera parameters based on distance.
Source
This video outlines a method for creating targeting cameras in Unreal Blueprint. It covers some useful concepts such as normalising values and controlling camera parameters based on distance.
Source
Tags : blendingblueprintcameradistance zoomEnginelookRotatingtargetingTutorialUNREALUnreal Engine (Video Game Engine Family)zooming