This tutorial was requested by my buddy Chris, be sure to check out his portfolio here: https://www.artstation.com/cflynn8081
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TIME STAMPS / MORE DOCUMENTATION:
Unique Props: 2:30
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Multiple Material Props / Generating Light maps: 12:15
-Official Light map Documentation: https://docs.unrealengine.com/en-us/Engine/Content/Types/StaticMeshes/LightmapUnwrapping
-Official Material Documentation: https://docs.unrealengine.com/en-US/Engine/Rendering/Materials
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Landscape Overview 22:55
-Using height maps for terrain: https://www.youtube.com/watch?v=E5pHoWfpfYw
-Generating a landscape material for Unreal via World Creator: https://www.youtube.com/watch?v=O6jqLx10hxI
-Official Terrain documentation: https://docs.unrealengine.com/en-us/Engine/Landscape
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Vertex Paining 26:20
-Another great source for learning vertex paining: https://www.youtube.com/watch?v=dghCetkArJI&t=514s
-A different approach to tiling textures via triplanner mapping: https://www.youtube.com/watch?v=yxigaCW4Knc
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Lighting: 48:25
-Unreal Engine Lighting Tutorial (Really recommend this channel!): https://www.youtube.com/watch?v=grN5Yd55UIM
-Official lighting basics: https://docs.unrealengine.com/en-us/Engine/Rendering/LightingAndShadows/Basics
-Info on optimizing light builds: https://forums.unrealengine.com/development-discussion/content-creation/113896-improving-light-build-times
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hunter is a fucking beaut still..
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