Do you want to make a pixel art game in Unity? Have you tried but you’re having trouble getting player movement, collisions, and pixel perfection all working together? In this video I’ll cover how to make all these systems work together.
Chapters
00:00 Intro
00:29 Unity overview
04:09 Player character and sprite
10:23 Player movement
17:47 Tilemaps and background
26:07 Obstacles and collisions
34:14 Prevent character spinning
35:41 Add camera (Cinemachine) and follow player
39:14 Make camera pixel perfect
43:17 Confine camera to background
46:40 Fix background collision bug
48:15 Tweak camera settings
50:42 Conclusion
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