Starter Package ► http://xenfinity.net/characterControllerTutorialStarter.unitypackage
Complete Project/Source Code ► https://github.com/xenfinity-software/character-controlling-tutorial/releases/tag/1
Hey Game Developers!
It’s Bilal again, and in this tutorial we’re going to explore two different approaches to character controllers to determine which is best for you. We’ll be focusing on the difference between using force with a rigidbody and translations with a transform.
If you follow along, you’ll find it’s very simple to implement character controls once you get the hang of it!
Make sure to watch the video, and we’ll talk again soon.
Thanks for watching,
Bilal
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