Learn game development by creating Helicopter Game 3D using Unity, C#, and Blender. The principles you learn can apply to any programming language.
This beginner’s course teaches the foundations of game development. This video is lecture 8 of CS50’s Intro to Game Development from Harvard University.
Check out the full course playlist: https://www.youtube.com/playlist?list=PLWKjhJtqVAbluXJKKbCIb4xd7fcRkpzoz
https://docs.cs50.net/ocw/games/assignments/8/assignment8.html
Contents
(0:00:00) Introduction
(0:07:36) Unity
(0:12:11) C#
(0:17:24) Blender
(0:19:09) GameObjects
(0:29:32) Components
(0:38:28) Composition vs. Inheritance
(0:40:29) MonoBehaviours
(0:56:46) Colliders and Triggers
(1:14:49) Prefabs and Spawning
(1:45:14) Texture Scrolling
(1:49:26) Audio
(1:54:08) Asset Store
(1:55:30) In Conclusion
Lecture taught by Colton T. Ogden. Thanks to Harvard’s CS50 for giving us permission to post this lecture. Checkout their YouTube channel for more great lectures: https://www.youtube.com/cs50
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