Third person Character Jump – Unity Tutorials #32

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In this episode of unity open world tutorial series, I am going to implement jumping for the character. In my character, there are multiple systems in action such as IK system to keep the foot placed on the ground. I am trying to find a way to implement jumping without contradicting with any of those systems. Jump animation will be handled through the animation controller script and the actual jump force and ejecting the character upwards will be handled in character movement script
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