Targeting Component Series #6 | Unreal Engine Actor Component Tutorial




Multi Targeting problem solving and exploration
🎓 Blueprint Logic

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00:00:00 Stream Start
00:01:48 Intro
00:03:03 Multi tracking reticle & Receap
00:05:23 Component
00:26:12 Testing & Debug
00:44:54 Extra Reticle Fix
00:53:33 Per Enemy Reticle Speed Run
01:08:41 Range Check
01:10:00 Wrap Up

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