In this tutorial we will be taking a look at how to fix black textures and materials when importing models to any engine.
This problem comes from having multiple UV Maps with different names.
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Here's a quick video on how to attach a flashlight that can be toggled on and off to your weapon in Unreal Engine. It's a quick tutorial with explanations that I hope will be helpful. I noticed ...
This is the second part of our FPS game development series in Unity. In this part you'll learn how to create weapon system and recoil.
Unity tips - ...
Hi everyone
in this tutorial i'm going to show you how to create and make Money or Point System for buying weapon or anything in-game using flow graph only !
and sorry for my English xD
it work ...
Uh, you get the idea by now. I've been wasting even more of my time with UPBGE ( https://upbge.org/ ), and this is what it's come to.
Hope you enjoy the video! - Make sure to subscribe and hit ...
Hier zeige ich, wie man die Waffe im Egoshooter bzw. FPS so einstellt, dass diese bei Bewegungen leicht nachzieht und nicht mehr statisch an den Player getackert ist. Komplizierter Stoff für ...
Part three of the creating first person weapons for CryENGINE 3 SDK. This tutorial covers the creation of the materials to be used with the weapon.
Content for tutorial located at: ...
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🏆Best resources to learn Game Dev*: ...
Welcome to the new Weapon System tutorial series! In this part we are just going to take a broad look at the system we are going to create so that we are ready to jump right in in the next part.
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