TimeCode Topic
12:14 CRYENGINE audio middleware support and the audio translation layer
12:58 Recommended specifications for audio files in CRYENGINE games
1:39 Folder locations for audio assets ...
In this beginner tutorial we go over the basics of what a flowgraph is and how you can incorporate them into your levels. We set up a standard debug message through a proximity trigger and have ...
TimeCode Topic
0:14 Erasing the height map
0:34 Selecting entities in the Level Explorer
0:52 Using level layers
1:55 Creating the RigidBodyEx player entity
2:44 Physicalizing a RigidBodyEx ...
TimeCode Topic
0:00 Adding comments to Flow Graph scripts
1:45 Changing Flow Graph comment box colors
2:04 Disabling the GameSDK shooter player
2:21 Add a spawn point to a level
3:14 Adding an ...
Here we take a look at how we can use arrays to form lists of our variables and take a look at their use in programming.
Unreal Engine 4 Level Design Series: ...
Download pre-configured assets to follow along here:
https://d1659x7g4fbb5x.cloudfront.net/LumberyardScriptCanvas_ToTT_201805.zip
Follow along as we walk through creating physics based ...
In this video, senior designer Jim Brown demonstrates how the new UE4 toolset simplifies the level design process at Epic Games.
A link to the wiki for further notes is available here - ...
💬 Let's explore the changes in Unity Visual Scripting 2021 and Bolt.
🌍 Get my Complete Visual Scripting course 80% OFF! ✅ https://unitycodemonkey.com/coursevisualscripting.php
👍 Learn to make ...
Here we introduce ourselves to animation blueprints and their role within Unreal Engine 4 to allow us to control which animation & states should be played using traditional blueprint code.
♥ ...
Learn how to do platformer mechanics in Unity with Bolt Visual Scripting. I go through everything in detail and I also compare it to C# scripts for the exact same functionality. Get an introduction ...
In this tutorial we introduce you to the program 7-Zip and show you how to expose your source assets that ship with the FreeSDK and the EaaS build.
Source
In this video we go over the usage of environment probes and the files they create. We talk about the different types of cubemap generation and how you can use them not only for lighting but also ...
Learn how to make games without writing lines of code! Bolt visual scripting is now available to all Unity users, so join us to learn the basics of Bolt to create your own node-based game logic.
...
In this video we show you how you can store and change a true or false value using a Boolean within Unreal Engine 4 blueprints. We also briefly take a moment to discuss how they're the most ...
In this video we talk about what sockets, discussing some of their uses within Unreal Engine and how you can create them.
We also take a look at how we can manipulate a socket's location, rotation ...
TimeCode Topic
00:00 - Introduction and overview
00:44 - Setting up a new Flash UI file
01:03 - Setting the Flash Publish settings
01:35 - Creating a folder for your Flash assets
02:25 - Creating a ...