I'm currently curating the best educational content for Video Game Lighting Artists, as well as 80+ global salaries.
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Part 6 to my International Silent Cryengine 3 tutorials showing you how to add a skybox to your map.
Specs:
intel core i7 3820
16GB of 1600mhz ram
x79 motherboard
850w power supply
nvidea ge ...
In this tutorial I show you the very basics of terrain in a way that won't give you a headache!
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Learn how to setup a randomly generated city/level. Using the logic bricks in the blender game engine. This is a day early. because i am moving house tomorrow
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Hello,
In this tutorial i'm going to show you how to create your own HUD using Adobe Flash in simple ways
the HUD i'm going to show you in this video will contain health , stamina and oxygen ...
In this video we go over how to add an in-game cutscene to your game. We align the player to a point using a small python script and align the camera. After this has happened a property is set to ...
In this tutorial I show you the majority of the aspects when placing an object such as Transformation, Rotation, and Scale!
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In this video I talk about the recent news that the Unreal Engine 4 and the CryEngine will be available to users for a monthly fee.
Unreal Engine 4:
http://bit.ly/1l4rtgu
CryEngine: ...
In this fifth final video we take a look at how you can expand and improve your bunker based on skills you've learned throughout the series. We look at creating additional floors, balconies and ...
learn how to set up some buttons to make a Basic Menu In the Blender Game Engine. this was made using blender 2.72
v Download texture v
https://www.dropbox.com/s/2ky4hqnw86ymeo5/bitmap.png?dl=0
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erstelle dein eigenes Pinball-Spiel mit der freien Software Blender 3D !!! DAUMEN wär n TRAUM !!!
ZUR PROJEKTSEITE http://blenderhilfe.de/?p=4587
dort gibts Tutorials, Infos, Download... ...
The radio show Calling All Cars hired LAPD radio dispacher Jesse Rosenquist to be the voice of the dispatcher. Rosenquist was already famous because home radios could tune into early police radio ...