In this tutorial we focus on how to house the logic of a powerup or possible individual coins through your game. We harness the power of nesting flowgraph logic in a prefab and then using game ...
In this tutorial i will be going over a why of making power ups that can be adapted to what ever game or power up you are making using logic bricks
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This is a group of video tutorials I did for my game design class around the Landscape Mode in UDK. . I used a lot of the information in UDKlearning's videos on landscape but tried to condense them ...