In this video we show how the Skeleton asset can be used to create sockets which we then populate with a Static Mesh. This is useful if you want to have your character hold something in their hands ...
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This is episode 46 of my unreal engine 4 beginner tutorial series, in today's episode we go over the process for creating a heads up display in your game. Throughout this video we go over the steps ...
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In this video i show you how to set up a simple menu for your games. I use the method of switching scenes however you can also do this by using the "Game" actuator and opening ...
Marching onward we start working on our Lobby Game Mode scripting which handles when a player connects to or leaves the lobby, updating the lobby information, kicking players from the lobby, ...
In this video we take a look at how we can share animations between two Skeletal Meshes that are using different Skeleton assets. We go through the setup and retargeting process and pass an ...