Blender chair tutorial continues! In this part we discuss what UV unwrapping is, why it's needed and how to unwrap several types of objects.
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Blender 3.2 Alpha is here and it promises to carry on with development and improvements from previous versions of blender.
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Welcome to this blender timelapse modeling a low poly zeppelin video!
Hey again everyone, thank you all for watching this blender timelapse of me speed modeling a low poly zeppelin. I hope you ...
Blender tutorial showing you the basics of procedural texturing. You'll learn how to use material nodes, noise texturing, and create bump mapping.
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Part 6 of my Cryengine 3 SDK beginner series and in this video I show you how to correctly install the Crytiff plugin for Photoshop so you can import your own custom textures into Cryengine
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In this tutorial we use Autodesk Pinocchio to create a bipedal character and then configure the character to be suitable for Cryengine import. In the second tutorial we apply mocap to the ...
In this tutorial I go over the basic steps to create 4 different common texture maps. They will be used to enhance your materials in your scenes. They include (Diffuse,Specular,Normal,and ...
In this beginner tutorial we go over the basics of what a flowgraph is and how you can incorporate them into your levels. We set up a standard debug message through a proximity trigger and have ...
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In this final step to the tutorial we clean up the diffuse map using UV snapshot inside of Maya and export the proper maps to be used in CRYENGINE. ...
his video i show you how to add an intro to your games in the blender game engine. This is a small .blend that plays a video similar to the cutscene tutorial and after the video is finished the ...
A quick overview of the new addon.
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In this introductory tutorial I go over the beginning process of migrating your data over to CRYENGINE to have at the very minimum a custom rig and mesh walking around in your level. We go over ...
Blender 3.0 Alpha is here and today we would be looking at the new features, speculation, and things coming to blender 3.0, 2.93 and also look at a couple of free and interesting updates currently ...
in this video i show you how to set up rain in the blender game engine. The finished result looks good and runs well, using multiple spawners and track to actuators to give the illusion of rain ...
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A repertiercrossbow for Blender Game Engine with 1169 Polys.
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