In this tutorial series I go over how to implement a robust dialogue system that is easy to use.
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In this ...
In this third video, we begin learning how to apply basic movement to a character in the blender game engine. This is where the real fun begins. :)
If you like what you see, please like and ...
Anstatt den Text würde ich Alpha gemappte Bilder benutzen :) reduziert die anzahl der Vertices
Ein tutorial wie man ein Menü in der Game-Engine macht.
Hier zeige ich euch: play und quit
bei ...
Aujourd'hui on regarde comment créer et ajouter des textes 3D à notre scène, on va ensuite cacher ce texte lorsqu'il y a un obstacle devant nous puis en "bonus" je vous montre comment faire en ...
Learning Objectives:
- Using Text-to-Speech to voice characters in game production, i.e. character speech animation
- Amazon Polly & Lumberyard integration
- Learn how to create lip-syncing ...
In this tutorial I go over how to add a camera system that switches cameras to show the player something or the point of view of a NPC conversation.
In this episode I show to easily add a feature ...
Leveraging the deep learning technologies of Amazon Polly, the Text to Speech Gem gives Lumberyard developers a quick and frictionless way to generate lifelike speech in their games, with support ...