Let's dig a bit deeper into what's possible using UE4's built in audio tools to lead our player to a location we want him at.
Music: BFG Division, Doom 2016 OST, by Mick Gordon ...
A comprehensive tutorial for sound designers on how to use the popular middleware Wwise and integrate it with events in the Unity 3D game engine. Tutorials by Michael Zull.
Source
Very basic explanation on how to use Audio Volumes & Ambient Zone Settings to separate parts of the audio environment.
I hope this helps someone. :)
Level visuals built by UnrealEnvironments! ...