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    Making mountains for Uldran (World Machine) | Games later

    Hey guys, i’m really sorry I miss your messages during the livestreams. It can be hard multi-tasking especially with my main twitch chat. Gonna try to improve, but twitch is our main source of chatting – Join us on twitch here – http://www.twitch.tv/sinqnew Programs used – Speedtree (Trees) | Mischief (Drawing) | Autodesk Maya (Modeling) […] More

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    3D Modeling in Unreal Engine – Create a Donut in UE4 Tutorial

    In this free tutorial we will go over the fundamentals of 3D modeling and sculpting within Unreal Engine! We will only use the tools available in UE4 to create a delicious doughnut completely from scratch. 3D modeling in Unreal Engine is great and it can be very helpful for creating level blockouts and quickly editing […] More

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    Criando Personagem para Jogos com Blender – Parte 1: Sculpting

    Parte 1 da série de criação de um Troll otimizado pra engines de jogos utilizando Blender 2.8 Nessa parte vemos um pouco de ferramentas que facilitam o trabalho de sculpting e algumas dicas pra criar uma boa base de personagem. _______________________________________________ Facebook: http://fb.com/videovertigo.oficial Instagram: @video.vertigo Source More

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    Cryengine 5 Terrain Tutorial #1 – Terrain Generating, Sculpting, Texturing

    If you like this video, found this helpful consider small donation on paypal: http://bit.ly/3aktVMB This will give me motivation to create some more videos, share some 3D models for Cryengine and share my knowledge. Cryengine 5 Game Development Tutorial – Episode 1. Level design tutorial on how to prepare terrain (generate in the CE), sculpting, […] More

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    Brushify Bootcamp – Landscape Tessellation in Unreal Engine 4 [Free Tutorial]

    Get Brushify from the Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/JoeGarth Enable Tessellation with the Brushify Landscape Automaterial. Tessellation is a DX11 feature and requires hardware that supports DX11. It splits triangles into smaller triangles at runtime to increase the surface detail of a mesh. Effect can be very slow to render and should be used within reason. […] More

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    How To Sculpt Terrain & Landscapes – #7 Unreal Engine 4 Level Design Tutorial Series

    In this video we take a look at how we can begin to sculpt and shape our landscape/terrain inside of Unreal Engine 4. We cover the various tools used by UE4 for landscape creation and what they do. Download Unreal Engine 4: https://www.unrealengine.com/download ♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN ♥ Don’t forget you can […] More

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    2D to 3D – Making a POKEMON in ZBRUSH & BLENDER

    In this video we create a Pokemon from scratch in 3D. Based off of a 2D Halloween concept of the Pokemon Ivysaur by AshK. Check her art out here Original concept https://ashks.tumblr.com/post/149768217164/halloween-ivysaur We’re sculpting this pokemon in ZBrush and doing the rest of the modeling in Blender. Texturing was also done in ZBrush while […] More

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    Tuto FR débutant | Rajouter des détails avec Substance painter

    ►—————- Tuto(s) —————-◄ ☻—————- Lien(s) —————-☻ Groupe De Discussion FB ! Venez Nous rejoindre ! Poster vos projets, vos chaines, poser vos questions !! : https://www.facebook.com/groups/motiondesignerscommunity/ Rejoignez nous sur : https://www.facebook.com/mhsprod https://instagram.com/mhsprod/ https://www.behance.net/mhsprod Instagram Officiel de Motion Designers Community : https://www.instagram.com/motiondesigners/ ♥—————- Soutien —————-♥ Pour apporter votre soutien à la chaîne et à l’élaboration […] More

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    Sculpter dans Blender !

    Discord: https://discord.gg/Tj8Jh3Y Dans cette vidéo nous allons voir comment sculpter dans Blender et tenter de se rapprocher du workflow de ZBrush en sculptant une tête. source More