Built A house on the docks.
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Let's dig a bit deeper into what's possible using UE4's built in audio tools to lead our player to a location we want him at.
Music: BFG Division, Doom 2016 OST, by Mick Gordon ...
Very basic explanation on how to use Audio Volumes & Ambient Zone Settings to separate parts of the audio environment.
I hope this helps someone. :)
Level visuals built by UnrealEnvironments! ...