So, I recently discovered I’ve been making a mistake with normals for 5 years… 😅
Normal maps can sometimes look off in path-traced engines like Cycles because ray tracing handles light and ...
Tune in for an extensive breakdown on Friday September 6th at 7PM CET: https://youtu.be/QTi-NYw-EAk
Try out Megascans, Bridge and Mixer for Free: http://bit.ly/2OldtSc
In this breakdown, ...
This video will show you my full workflow for creating a game-ready hard surface asset.
➤ Get our free Game Asset Guide - https://www.blenderbros.com/game-asset-guide
Software I use:
Blender: ...
In this video, Josh Powers shows you how to set-up and use the completely revamped Vertex Blend Material within the Megascans Unreal Plugin. You can leverage this material to add a tremendous ...
https://www.youtube.com/watch?v=Ba1qYQUeagw
In this video, we're going to discuss about the major Quixel announcement and also work on a little scene in UE4 using Megascans assets. So let's ...
https://www.youtube.com/watch?v=KhTPayu_YUs
In this webinar, Teddy Bergsman and Galen Davis demonstrate how Quixel Megascans, Bridge, and Mixer 2020—along with the power of Unreal ...
In this video, Quixel artist Wiktor Öhman shows you how to quickly create an urban street environment using only Megascans assets. Learn how to rapidly lay the groundwork, how to detail it with ...