SDev Rami studio :
UPBGE 3 دروس اساسيات تطوير العاب باستخدام محرك
الفصل الاول - اساسيات المحرك blender / upbge
القسم الخامس -نوافذ الواجهة المطلوبة
الجزء الاول من نافذة الخصائص
سنشرح بهذا الدرس ...
Welcome to UPBGE,
In our channel you will learn to program games in the simplest way using the basic principles of bge and python; You can also see preview of our own games and much more...
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In this video I go over saving and loading properties to and from a text file. These properties can be used to describe almost any aspect of the game and will let you store important items such ...
Setting up a dynamic text display on the Blender game engine is not straight forward, and the location of settings changed with version 2.6.
Key points -
To display text interactively a bit map ...
In this Blender 2.68 tutorial, I show you how to take advantage of properties (essentially variables) using logic bricks, allowing you to control the action of your game/simulation through the ...
his video i show you how to add an intro to your games in the blender game engine. This is a small .blend that plays a video similar to the cutscene tutorial and after the video is finished the ...
A simplified version of the old tutorial. A viewer pointed out that setting the Transparency to Alpha, simplifies things.
The text display created in this tutorial is used in 'creating a practice ...
***This system used definitely not recommended if you want efficient, good quality, customizable inventories with more than 10 items. I am just doing this tutorial to show that it is possible to do ...
Watch this video in context on Unity Learn:
https://learn.unity.com/tutorial/creating-properties
Properties allow you to access the member variables of a class in code that exists outside of the ...
https://www.youtube.com/watch?v=djx3YzGaG8E
Thanks for watching! Please don't forget to subscribe to this channel for more Blender & technology tutorials like this one! :)
In this Blender ...
In this Blender Game Engine Tutorial #11 I cover:
-How to create a count-down timer that counts-down seconds with a visible number on-screen. Once the timer runs out, switch to the Game Over or ...