Ready to implement a robust attack system in your Godot and Blender projects? This tutorial dives into creating enemy attackboxes and player hurtboxes. Learn how to set up custom animation tracks ...
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La question m'a été posée sur twitter quant à l'utilisation du Gamemode, Player controller et ...
Today’s episode, hosted by Junior Evangelist Roman Perezogin, shows you how to use an example file to insert animations and create a locomotion blendspace for your character. Follow along with a ...
This time we are refining the player character and making more animations for the character movement.
Remaking an old game I made in UPBGE 0.3 but with your suggestions.
Gome hang out. It's fun. ...
Here we take a look at how we can use a pawn blueprint to create a clean slate for the characters & AI that we use for our game. We go in-depth into the different between a character blueprint and ...