This is the second tutorial that looks at text entry in the game engine. This tutorial uses a different technique to the previous tutorial. This tutorial also looks at formatting numbers and ...
Setting up a dynamic text display on the Blender game engine is not straight forward, and the location of settings changed with version 2.6.
Key points -
To display text interactively a bit map ...
A simplified version of the old tutorial. A viewer pointed out that setting the Transparency to Alpha, simplifies things.
The text display created in this tutorial is used in 'creating a practice ...