In this lesson we cover the territory and waves entities to be used for spawning waves of enemies for your player to encounter. Showing the entity linking and the flowgraph setup to make it spawn ...
This lesson goes over how what smart objects are and how they can be used to enhance the AI within your levels. A good overview on off navmesh navigation for NPCs.
CRYENGINE - The most powerful ...
Let’s make a Dialogue System that you can easily tweak to suit your game!
● Listen to the Podcast: http://bit.ly/2un4o0m
● Download the Project: http://bit.ly/2t45YYc
● Download the Font: ...
Some project i created not so long time ago (from the moment I uploaded this), but im not intending to work on it anymore, because there appears to be too much monotonic job, while copying logic ...