CRYENGINE – Character Import Process Part 1

In this tutorial we use Autodesk Pinocchio to create a bipedal character and then configure the character to be suitable for Cryengine import. In the second tutorial we apply mocap to the ...
In this tutorial we use Autodesk Pinocchio to create a bipedal character and then configure the character to be suitable for Cryengine import. In the second tutorial we apply mocap to the ...
Motion editing a motion captured walk -- Watch live at https://www.twitch.tv/brewhouseartstudio Source