In this episode, we take a deep dive into Animation Montages, Layering, and Blending to bring your character animations to the next level! Whether you're working on combat animations, ...
When I first started integrating MetaHuman with Blender, it felt overwhelming, but the process turned out to be one of the most rewarding experiences in my 3D journey. Here's how I tackled ...
We're getting rid of the old animator and making a new one that supports higher quality animations. We'll see how to setup Mecanim and how to create an advanced animator, yet with a ridiculously ...
Se respécialiser est quelque chose de plutôt normal dans le type de jeu dont fait partie Last Epoch. Sauf que quand on débute, on peut passer à côté. Alors, dans cet article on vous dit tout ce ...