CRYENGINE – Character Import Process Part 1
In this tutorial we use Autodesk Pinocchio to create a bipedal character and then configure the character to be suitable for Cryengine import. In the second tutorial we apply mocap to the ...
In this tutorial we use Autodesk Pinocchio to create a bipedal character and then configure the character to be suitable for Cryengine import. In the second tutorial we apply mocap to the ...
In this introductory tutorial I go over the beginning process of migrating your data over to CRYENGINE to have at the very minimum a custom rig and mesh walking around in your level. We go over ...
Download the project folder to follow this tutorial at - http://files.unity3d.com/will/MecanimTute.zip Learn how to create animated characters with the new Mecanim animation system in Unity 4.0. ...