Lumberyard at SIGGRAPH 2016 – Kevin Ashman Lumberyard Engine Demo
Kevin Ashman, Technical Evangelist, Lumberyard, gives a demo of the Lumberyard Editor, including Lumberyard's content and animation workflow. source
Kevin Ashman, Technical Evangelist, Lumberyard, gives a demo of the Lumberyard Editor, including Lumberyard's content and animation workflow. source
Make sure to check out Dashlane: https://www.dashlane.com/Sykoo Lighting is a very fun but difficult side of making games! So in this video, we're checking out how to do Realistic Lighting in ...
Here we take a look at how we can use blueprint code to spawn the floor tiles into the game. We do this by triggering a spawn tile function when the player overlaps the end of the tile. ...
Timetalble: 0:45 Import FBX & Adjust LOD-settings for prefabs 4:56 creating prefabs 6:18 adding a new fbx to an excisting prefab 9:11 outro Watch PartI: https://youtu.be/KRRPreI6SNM #LOD ...