In this video I'll show you how to make a homemade table saw using a circular saw.
For various woodworking projects I found that circular saw isn't enough for me. And for more precise cuts I need ...
Learn how to setup a randomly generated city/level. Using the logic bricks in the blender game engine. This is a day early. because i am moving house tomorrow
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In this video we go over how to add an in-game cutscene to your game. We align the player to a point using a small python script and align the camera. After this has happened a property is set to ...
In this video I go over saving and loading properties to and from a text file. These properties can be used to describe almost any aspect of the game and will let you store important items such ...
In this tutorial I show you how to add water mechanics to your games in the blender game engine. We create a setup with logic bricks that determines the players movement speed as well as the ...
I show you how to make homemade paper from recycled materials you can find around the house. For this easy craft project you will need a paper making deckle (link below), blender, tub of water, ...
Learn how to copy logic bricks in the blender game engine. This can speed up your workflow and its really easy to do
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In this tutorial I go over adding a custom cursor in the blender game engine. We do this through using the hit position on an overlay scene and then applying this over the main scene.
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in this video I show you how to get in and out of a drivable vehicle in the blender game engine. This effect is similar to that in GTA which allows you to get in cars and drive them around. This ...
In this tutorial I show you how to add diving to your games in the BGE. This tutorial is more of a 'hack' compared to martin uptis' real time demo, but because he requested it not to be used in ...
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Come and watch How to Create a City, Covered with Fog in Blender.
Fog part is for Silent Hill enthusiasts. City part is for everybody else. Feel free to share!
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In this tutorial I show you how to add 4 different 2D filters to increase the visual fidelity of your games.
This includes Depth of field, SSAO, FXAA, and a Bloom script. While the filters do make ...
The first devlog for Project Bevren, the game I am currently working on.
In this episode, I design the main character.
Project Bevren is the current project title for the game I am currently ...
in this video I go over explaining the GPL license and what it means for you and the games you create. I then go over a simple work around by using a launching file (encoded with GPL) to open your ...
This tutorial shows how to make a basic ten pin bowling game using only logic bricks (no Python coding in this tutorial). This tutorial is suitable for beginners to the game engine.
The tutorial ...