Unity AI Tutorial : Enemy Attack

This is an AI tutorial for Unity 5.6 and my indiegame Erwin's Timewarp. I show how to implement an enemy attack script with C# for a samurai warrior. See my social profiles here G+: ...
This is an AI tutorial for Unity 5.6 and my indiegame Erwin's Timewarp. I show how to implement an enemy attack script with C# for a samurai warrior. See my social profiles here G+: ...
This episode we take a quick look at the Nav Link Proxy and how it is used to handle more complex navigation for AI, such as how to make AI fall off a ledge. Support me on Patreon and get access ...
This episode we fix a few bugs discovered since the last episode before adding the damage sensing config to our AI. So when we punch the AI, he notices us and gives chase. Support me on Patreon ...
In this episode we combine all that we have learnt to create a guard AI. The guard will patrol a path until it spots the player and gives chase. Upon losing the player, the guard will return to ...
Last episode we had introduced our guard gameplay and saw their patrols get interrupted y the player. Now we will have the guard search for the player after noticing them. Similar to how guards ...