Lumberyard Getting Started Guide 2017 EMFX #7 - In this segment we will add conditions to our animation transitions that use parameters to automatically transition from one state to another. ...
Lumberyard Getting Started Guide 2017 EMFX - We will begin modifying our motion set in order to get more utility out of our animation cycles by setting up motion extraction and motion mirroring, ...
Using Lumberyard Script Canvas. This session is an introduction into using Script Canvas, it walks you through the development of a small and interesting demo that covers the important workflows ...
Configuring Lumberyard to use AWS via Cloud Gems Part 1 - We introduce you to Cloud Gems, a powerful feature of Lumberyard that lets you natively interface with the power of AWS cloud platform. We ...
Download pre-configured assets to follow along here:
https://d1659x7g4fbb5x.cloudfront.net/LumberyardScriptCanvas_ToTT_201805.zip
Follow along as we walk through creating physics based ...
Lumberyard Getting Started Guide 2017 Emotion FX - Adding another new node to the anim graph we will use Blend Tree nodes to set the framework for parametrically controlled transitions.
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Lumberyard Getting Started Guide 2017 #24 - With our scripts in place wee can add in some physics items such as crates to add some more interactivity to our level.
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Lumberyard Getting Started Guide 2017 EMFX #4 - We will begin our work in the Animation Graph so that we can start binding our motions to states and create logic to transition between motions. ...
Lumberyard Getting Started Guide 2017 #16 - Let's wrap up our AI work by adding in the AI Waypoints so that our enemies move around our level once spawned.
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Lumberyard Getting Started Guide 2017 - In this video we are going to break down the Animation Editor UI so that we know where to find our most used tools and functions as we explore the ...
Lumberyard and Deploying Cloud Gems Part 2 - Follow along as we walk through enabling necessary Cloud Gems via the Lumberyard Project Configurator, including the Message of the Day Cloud Gem. Then ...
Lumberyard Tricks of the Trade #04 - See how to use camera controls in Lumberyard to capture video of the particle effect we setup in the previous episode.
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Using terrain generation with World Machine as a use case, Mark Biales demonstrates how to configure and use our Compute Farm Cloud Gem to generate a 16k x 16k terrain in minutes. Terrain ...
MyDidimo envisions a world where everyone has a lifelike avatar – or didimo – to use across every game. Using Lumberyard, you will learn how to easily create 3D facial models, starting from a ...
https://www.youtube.com/watch?v=9MFArUpAcdM
Lumberyard Getting Started Guide 2017 #27 - Our level is starting to look pretty cool, but let's fill up that empty space by using the Vegetation Tool ...
https://www.youtube.com/watch?v=3iconvzxppw
With beta v1.16 you now have a full Emotion FX animation pipeline to leverage within Amazon Lumberyard.Download Lumberyard: ...