A Tour of Amazon Lumberyard's Script Canvas
Lumberyard Tricks of the Trade #11 - Script Canvas - In this kickoff to Amazon Gametech's latest learning content video series: Scripting Savant, we give you a quick high level tour of Amazon ...
Lumberyard Tricks of the Trade #11 - Script Canvas - In this kickoff to Amazon Gametech's latest learning content video series: Scripting Savant, we give you a quick high level tour of Amazon ...
Lumberyard Getting Started Guide 2017 EMFX #8 - Now that we have parameter driven transition conditions, we will use playtime conditions to transition animation states based on the remaining ...
Lumberyard Getting Started Guide 2017 EMFX #6 - By using anim graph parameters along with transitions we can create logic that controls when we switch between animation states by setting up a ...
Lumberyard Tricks of the Trade #18 - Script Canvas - Starting from scratch, we will walkthrough how to create the trigger activated door script using Script Canvas, including adding events, ...
Lumberyard Getting Started Guide 2017 #18 - Continuing the work on our game scripting we will begin linking Lua Components to the door. Download Lumberyard ...
Lumberyard Getting Started Guide 2017 #23 - With a functioning exit we will create a simple scoring system by setting up a Timer through Lua Scripts and Component Entities. Download Lumberyard ...
Lumberyard Tricks of the Trade #07 - In this video we continue learning about Materials in Lumberyard, per-face texture assignation, and the confusion during normal import to Lumberyard ...
How to optimize for mobile in Lumberyard. This session will cover some of the low-level details of the mobile render engine that are used for performance and how a user can use the config specs ...
Lumberyard Getting Started Guide 2017 #34 - With the Global Illumination set we can tweak the light values of our level using the Time of Day editor to control the sun. Download Lumberyard ...
We continue demoing the latest Script Canvas updates released as of Amazon's Lumberyard v1.14 or newer, we cover 2 key features to organize and quickly navigate your script canvas graphs as they ...
Lumberyard Tricks of the Trade #08 - Taking a closer look at Slices and how they can be used to create Content Christo and Derek will use some existing assets to instantiate a slice. This video ...
Lumberyard Getting Started Guide 2018 Emotion FX - With our framework in place we will connect all of our motions to the Blend N node and control the transition from one motion to another with a ...
Download files here: https://d1659x7g4fbb5x.cloudfront.net/LumberyardScriptCanvas_ToTT_201805.zip Follow along as we demonstrate how to assemble a moveable tank within Amazon Lumberyard using ...
Lumberyard Getting Started Guide 2018 Emotion FX - Now that we have more states organized within our State Machine nodes we will create transitions and assign parameters in order to automatically ...
Lumberyard Getting Started Guide 2017 EMFX #5 - We will continue our work in the Animation Editor by adding transitions between our animation states so that we can smoothly switch to a different ...
Using Slices in Lumberyard. For full Lumberyard 1.17 release notes: https://docs.aws.amazon.com/lumberyard/latest/releasenotes/lumberyard-relnotes-intro.html Download Lumberyard 1.17: ...