It's the first Tuesday of the month and that means it is time for an Unreal Engine marketplace giveaway... or is it?
Now that Epic Games have moved to Fab from the UE Marketplace, they have ...
Blender 4.3 Beta is here and today I will showcase some of the best new features. In all honesty, this is shaping up to be my favorite version of Blender yet. One of those releases that once ...
Normally I dread new O3DE releases. It generally means 12-24 hours of me fighting with the build system, the installer and the project to even get a demo up and running. With the release of ...
It's the first Tuesday of the month, so that means it's time for more free Unreal Engine stuff! Each month Epic Games gives away a number of assets for Unreal Engine developers and this October ...
The Wait for Godot is over... Godot Engine 4.3 that is. In this video we go hands-on with some of the best new features of the 4.3 release such as the improved FBX importing, animation ...
It's the first Tuesday of the month, so that means it's time for more free Unreal Engine stuff! Each month Epic Games gives away a number of assets for Unreal Engine developers and this July ...
Have you been using Godot 4.x and noticed that things are a bit... slower? Specifically the UI lags quite a bit compared to earlier versions of Godot. Well, it's not just in your head, Godot ...
The open source UPBGE project just released UPGBE 0.36, which brings UPBGE up to date with the Blender 3.6 release. This Blender fork keeps the game engine functionality, which was removed in ...
A quick look at the newly announced Lumberyard game engine from Amazon. This is based off the CryEngine from Crytek and is completely free with full source code for all developers. The only ...
Welcome to a new tutorial series covering the Godot open source 2d/3d C++ based game engine. Over time we will cover all aspects of game development using Godot. In this first tutorial we cover ...
In this quick tutorial we show how to perform Retopology in Blender. That is, to draw a low resolution mesh over an existing high resolution model.
This is a vital skill in game development.
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Welcome to the first ever post in the GameDev Toolbox series. In this series we will be looking at a number of tools of use for game developers.
Today we look at Substance Painter, a commercial ...
This video documents the process of taking a multiple animation file from Mixamo and using them in Blender. That includes importing via FBX, setting up the proper settings, then importing the ...
This MonoGame tutorial looks at the program lifecycle, how programs are created, how you are supposed to set things up, run the main game loop, then clean things up when finished. We cover ...
In this Unreal Engine tutorial we create a 2D using tiles. This involves using two classes, TileSet and TileMap. We look at creating multi layer tilemap with collisions.
The text version of ...