Today Amazon Lumberyard 1.28 was released and frankly the release is pretty bad. On the bright side, some of the WIP stuff is pretty exciting and we will talk about that as well.
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Amazon have just released version 1.26 of their "free" game engine Lumberyard. An all new UI, PhsyX implementation, WhiteBoxing tools and more are featured in this release.
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Lumberyard Tricks of the Trade #2 - We've uploaded the sample file used in the video so you can follow along: https://d1.awsstatic.com/gamedev/lumberyard/LMBR-POM-Sample.zip
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Use Lumberyard to setup and add NVIDIA PhysX physical materials in this game dev video tutorial.
Download Lumberyard today:https://aws.amazon.com/lumberyard/
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This Lumberyard tutorial walks you through the steps to opening and using the Asset Browser.
The Asset Browser lists all of the Files in the Lumberyard root folder structure that contain assets ...
Lumberyard Tricks of the Trade #18 - Script Canvas - Starting from scratch, we will walkthrough how to create the trigger activated door script using Script Canvas, including adding events, ...
Lumberyard Getting Started Guide 2017 #18 - Continuing the work on our game scripting we will begin linking Lua Components to the door.
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Hi Leute,
Ich habe mich mal wieder mit dem Spieleprojekt Stories of the nameless beschäftigt und habe dazu ein paar Scripting Tests gemacht. Wie ihr sehen könnt werden Levelteile dynamisch ...
Lumberyard Getting Started Guide 2017 #23 - With a functioning exit we will create a simple scoring system by setting up a Timer through Lua Scripts and Component Entities.
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Lumberyard Tricks of the Trade #07 - In this video we continue learning about Materials in Lumberyard, per-face texture assignation, and the confusion during normal import to Lumberyard ...
https://youtu.be/eA6DENr-Z7E Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
Lumberyard Video Game Engine Lightning Tech demo
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In the Lumberyard Getting Started Guide 2017 episode 5, you'll get the first hands-on step in creating our level where we set the basic variables for our terrain patch.
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How to optimize for mobile in Lumberyard. This session will cover some of the low-level details of the mobile render engine that are used for performance and how a user can use the config specs ...
Lumberyard Getting Started Guide 2017 Episode 2, where we cover the most common area of the Lumberyard interface and start learning where all of our most important tools can be located.
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Lumberyard Getting Started Guide 2017 - We will explore the possibilities of Component Entities by creating our first slice and then importing additional instances.
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