For this lesson we discuss how to manually create a detail texture using the various texture channels within our standard illum setup. We then export the texture to be used within the engine in ...
In this lesson we cover the territory and waves entities to be used for spawning waves of enemies for your player to encounter. Showing the entity linking and the flowgraph setup to make it spawn ...
I'm currently curating the best educational content for Video Game Lighting Artists, as well as 80+ global salaries.
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Blender 4.3 Beta is here and today I will showcase some of the best new features. In all honesty, this is shaping up to be my favorite version of Blender yet. One of those releases that once ...
Following on from my free Unreal Engine 4 for beginners tutorial video, in these additional steps you will learn some more advanced material techniques, how to use displacement and tessellation ...
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Ever got stuck on making game assets in a quick fashion? Here's some tips and tricks for a full workflow using Blender and Unreal Engine 5.
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Creating Hyper Realistic Environments in Blender.
Based on Utrecht Netherlands.
Ready for Virtual production.
Software: Blender
Models and Materials (to follow the tut): https://polyhaven.com/
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In this UE5 tutorial we are going to learn more about Nanite. Nanite is a new feature of Unreal Engine 5 that allowes us to use higher poly meshes for game development or cinematics. If you are ...
Unlock new career opportunities and become data fluent today! Use my link https://bit.ly/BlackthornprodDCJan22 and check out the first chapter of any DataCamp course for FREE! ...
For this lesson we cover how to trigger events from within a trackview sequence to cause an entity to change in the world. For this example we step through it with input keys but it could fire ...
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Some more game dev ...
I talk about overdraw and how to optimize your games whilst working on a low poly mobile game assets for the game Atlas Empires. I talk a fair bit about poly count but give guidance on other ...
Here's how you can take a few icons and turn it into a beautiful world in Unity!
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This video will show the basics of Unreal Chaos. Unreal Chaos is a new physics and destruction system, that you can use to have real-time destruction at a large scale and more optimized then ...