Learning to choose the right wood for your project, and trying to make sense of it all, can take years. This video shows you the different types of wood, the different ways wood can be cut, how ...
In this video I'll show you how the slot manager works and how things need to be setup to get them up and running
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Today I will be showing and going over 3 game engines that run using blender. armory 3D a very powerful blender addon that converts blender its self into a fully function game engine. and Range ...
Full Tutorial: https://youtu.be/qprZHOPu2OI
This week you can learn about Assembly Definitions, which are a Unity Construct to create C# Projects within your game's "Solution". This allows Unity ...
I was checking out the City Sample project and came across a cool little function for breaking texture tiling. I simplified it a bit and thought I’d show you how it works. All credits to Epic' ...
The Component Design Pattern:
Software Design Patterns are like a guide on how to write good code, whether you're using Blueprints or C++, knowing good software practices is a MUST!
This video ...
Unlock the secrets of game development with our in-depth exploration of the top game engines in the industry! Discover how Unreal Engine, Godot, CryEngine, and GameMaker Studio 2 can bring your ...
Why not covering every component there is?
The most difficult part about learning Unity is to know what the game engine gives you. Most of the time, you don't know what you don't know.
So, here ...
In this Unity tutorial we're going to look at how we can use LOD, or ‘Level of Detail’, to help improve the performance of our games.
The project files are available to our patrons here:
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Learn the fundamentals of the Observer Pattern in this new video break down and create a dynamic narration system just like in the game "Bastion" by SuperGiant Games!
This tutorial will teach ...
In this video, we'll explain all the basic steps needed in order to make 3D models for games. We'll go over blocking out, high poly, low poly, UV unwrapping, texture baking, and texturing.
If ...
In this video I go over how saving and loading work in UE4 and give some pointers as to some ways to improve organisation and efficiency to developing a save and load system.
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Learn how to use Cinemachine Virtual Cameras in Unity to capture a cinematic feel for your games!
This tutorial provides a detailed break down of the Virtual Camera component and all of its ...